Hi, i’m viktoria
I’m an interaction designer and tech creative with over 10 years of experience working across design of digital products and emerging technologies. My path’s been anything but linear, and honestly, that’s how I like it. I’ve always been driven by curiosity and a desire to understand how things work and what's beyond the next horizon.

Recently, I earned a degree in Interaction Design, which gave me the space to go deeper into topics I care about, like the impact of AI and emerging tech, the privacy-first design, and how speculative thinking can help us build better futures.

I see technology as a tool and a design material. It’s powerful, and with that comes responsibility. Right now, I’m focused on shaping what’s next. That means helping to launch innovative, meaningful projects that are grounded in real human needs and future-aware thinking. Whether it’s prototyping a concept, crafting an interface, or imagining systems, I bring design methodologies, critical thinking, and a whole lot of care.
This year I’ve founded the WAYS creative studio that focuses on creating interactive awareness products within different modalities, from cardboard to Metaverse.
After successful pitching of Boxfish Labs - a space to explore data privacy with creative methodologies I have launched this initiative in the Frankfurt area.
I'm open to collaborations and talks, don't hesitate to drop me a line: bikiviktoria@gmail.com
The Right To Be Forgotten
Contributors: Fogarasy Tamás, Ágoston Nagy, Szabó István
The project explores the "Right to be Forgotten" as suggested by the GDPR, focusing on individuals’ ability to remove personal data in a broader sense. Despite legislative support, effective user-centric deletion practices are lacking, leaving users vulnerable to misuse. Inspired by biomimicry, this project draws parallels between the tropical boxfish's defensive mechanisms and privacy protection strategies.

I propose a speculative “Boxfish” device that allows users greater control over their data by adapting the boxfish's defensive strategies to data protection: scaring away data predators (security), camouflaging data (obfuscation), and emitting toxins (data deletion). This concept envisions a protective layer between users and “data predators”, the unseen and intrusive data collectors.

Using a research-through-design process, the project applies speculative design to reframe current data practices.

  • Exhibited at Ars Electronica Festival in Austria, Cieszyn Castle and Łodź Design Festival in Poland.
  • Winner of Jumpp Inspire Awards in Frankfurt, category Strategist, with its the awareness aspect of privacy exploration through creative methodologies.
Immersive In-car Experiene MOME x Mercedes-Benz
Contributors: Noor Trascastro, Ágoston Bence, Fogarasy Tamás
Mercedes-Benz consultants: David Wilfinger, Zane Amiralis
The project envisions the future of passenger UX, transforming car interiors into interactive an playground to alleviate stress during longer journeys with children. Developed in collaboration with Mercedes-Benz, this experimental concept integrates their car interiors with mobile phone sensors to create innovative, educational and engaging experience.


Awarded with the Stefan Lengyel Scholarship of Excellence.
Exhibited at Vectors of the Future, Budapest 2023
Sustainable Sentients: designing a cult with good intentions
Contributors: Kristhel Ramos Rodrigues, Ferenczy Bálint
A critical design project questioning consumerism and landfill waste, at the same time exploring ethical boundaries in influencing consumer behavior, even with good intentions.
The concept suggests a future where people worship sustainable raw materials as planet saviours, in our case, the SCOBY (symbiosis of bakteria and yiest), a biodegradable innovative biocellulose, also widely known as kombucha.

We explored the values of a society of conscious living that prioritizes a biodegradable material as a default buying choice. To keep its members, ex-fashionistas, accountable on their way to developing more conscious buying habits the society eventually gains features of a cult.

We designed the hypothetical experience of cult members with a surveillance app and AR kombucha-worshiping solution. We applied dark patterns that could manipulate fashion enthusiasts into adopting positive behavioral changes, raising ethical questions: can such manipulation be justified if it helps to save the planet?
Bubble Gum Run
Contributors: Diana Hubska, Barna Nemes
Bubble Gum Run is a fun runner game concept made in Unreal Engine, set in a sticky, candy-coated world where you collect bubbles and race endlessly through gum-filled chaos hoping to find an exit.
“Chill Like A Snake” smart bench concept
Contributors: Tetiana Tarenkova, Emese Hubert, Judit Boros
“Chill Like a Snake” placemaker is a smart bench and interactive hangout spot designed for the MOME university campus in Budapest. It was created to solve three problems: the lack of outdoor sports equipment, the need to protect local biodiversity, and the fear many people have of snakes.

A harmless snake lives on campus, but its natural habitat is shrinking, and people who are afraid of snakes might unintentionally harm it. To raise awareness and protect it, we designed an eye-catching garden object that mimics the curves of a snake’s body. It invites people to relax, recharge their devices, and even try out stretching exercises inspired by snake movements, shown on an integrated screen.

The complexity, grace and physics of the snake’s body have inspired architects and scientists for centuries. Here, they inspire care and curiosity, helping us see them as peaceful neighbors rather than something to fear.

Exhibited at Data.Landscape.Image 2024 Budapest

Emotiballs
Contributors: Tetiana Tarenkova, Ágoston Nagy

Sometimes it’s hard for children to put their feelings into words. This playful tool helps by letting them explore emotions through soft, colorful characters that respond to touch and proximation with voice communication. Inspired by cute korean Kimochi faces, the tool offers a simple, comforting way for children to recognize and communicate their emotions, building empathy and emotional awareness.
Exhibitions
  • Łodź Design Festival (PL) - 2025
  • Graduation Projects - Cieszyn Castle (PL) - 2025
  • Ars Electronica - Linz (AU) - 2024
  • Data/Landscape/Image - Kollab, Budapest (HU) - 2024
  • Emerging Technology Conference - MOME, Budapest (HU) - 12/2023
  • Vectors of the Future - MOME, Budapest (HU) - 11/2023
  • A-Abstraction - Unka Space, Budapest - (HU) 2019
press
For pdf CV, portfolio and collaborations please reach out to me: bikiviktoria@gmail.com
Made on
Tilda